Saint-Mandé, Île-de-France, France
4 days ago
[The Division Resurgence] – Lead Gameplay Programmer (W/M/NB)

Description de l'entrepriseLocation: Saint-Mandé, France Duration of work: Full-time Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

 

Company Description 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Description du poste

We are seeking an experienced Lead Gameplay Programmer to join our team.

The ideal candidate will be responsible for leading the gameplay programming team, overseeing the development and implementation of core gameplay systems, and ensuring the delivery of high-quality gaming experiences.

This role requires strong leadership and deep technical expertise in gameplay mechanics.

The Lead Gameplay Programmer will report to and work under the management of the Technical Director.

Key Responsibilities

Lead and manage a team of gameplay programmers, providing mentorship, guidance, and support to ensure professional growth and project success.Oversee the design, development, and optimization of gameplay systems, mechanics, and features, ensuring they are aligned with the project vision and provide engaging player experiences.Collaborate with cross-functional teams, including designers, artists, and producers, to define, plan, and implement gameplay elements.Conduct and facilitate code reviews to ensure high standards of code quality, efficiency, and best practices are maintained within the team.Troubleshoot and resolve technical issues related to gameplay mechanics, player controls, and system interactions.Stay up-to-date with industry trends, gameplay technologies, and best practices, and drive continuous improvement by implementing new tools and processes where necessary.Ensure that all gameplay systems are built to meet company standards for quality, performance, and compliance.Contribute to the overall game design and strategy by providing technical insights and recommendations related to gameplay systems.Report to and work under the guidance of the Technical Director, ensuring alignment with gameplay goals and technical direction.

Qualifications

Relevant experience, skills and knowledge

Proven experience in a leadership or managerial role within a game development team, specifically focused on gameplay programming.Extensive experience in game development, with a deep understanding of gameplay systems, mechanics, and player interaction.Strong knowledge of game engines, tools, and technologies related to gameplay programming (e.g., Unreal Engine, Unity).Excellent problem-solving skills, with the ability to tackle complex gameplay challenges and implement engaging player experiences.Strong communication and interpersonal skills, with the ability to lead a team and collaborate effectively with other departments.Ability to mentor and develop junior and mid-level programmers, fostering a collaborative and innovative environment.Experience with Unreal Engine is a plus.Knowledge of mobile game development and online multiplayer systems is desirable.

Informations complémentaires

Ubisoft's perks (for a position based in Saint-Mandé)

Confirm your E-mail: Send Email
All Jobs from Ubisoft