3D Art Manager
Jam City
Jam City is looking for a 3D Art Manager to bring their experience and skills to the next hit Disney mobile game! You’ll have the opportunity to work with an incredibly talented development team across multiple projects, using world-class IPs from Disney, Pixar, and Star Wars! This Leader will empower the 3D team, drive high-quality results, and provide mentorship to internal and external teams. We are also looking for a candidate that is willing to roll up their sleeves on our next new unannounced game. You will need to balance hands-on production work with educating and leading other team members to elevate the skills and knowledge of the 3D department.
**In order to be considered, you must provide us with a link to an online portfolio, website, or a PDF showcasing your most recent examples of work. **Open to fully remote candidates willing to work PDT hours.RESPONSIBILITIES 3D Art Product Leadership Formalize and maintain a 3D visual direction that supports and enhances the overarching product art direction - carry out that 3D visual direction through all asset developmentProvide feedback on 3D props and characters, from start to finish (model, textures and skin weights); ensure high quality and style matching assets are deliveredOversee the 3D asset creation pipeline and workflowsEnsure that 3D asset creation can scale, including externally with 3rd party vendorsWork alongside the concept team to provide feedback and maintain alignment during asset creationScope work, set project deadlines, and deliver on timeWork with project and studio stakeholders to meet internal production deadlinesActively gather requirements for each asset from Art, Animation, Design and EngineeringOversee creating documentation for best practices.3D Art Team Management Manage a small internal teamHave recurring 1:1s to provide leadership, mentorship, and growth opportunitiesRepresent the 3D art team in game leads discussionsProvide oversight, direction, and feedback on 3D art team work when neededKeep yourself and the team up-to-date on modern software, industry best practicesCreate an environment that encourages creativity and empowermentContribute to studio-wide policies, best practices, and new learnings3D Art ProductionCreate high quality 3D art assets with a focus on best practices in mobile casual gamesCollaborate with the Game Design, Art, and Tech leads to ensure 3D art consistency, correct functionality, and proper integrationContinue to monitor and iterate to keep the game currentQUALIFICATIONSBe a true 3D generalist, with skills and advanced knowledge on all facets of 3D art, including modeling, interpretation of concepts, lookdev, texturing, rigging & skinning, lighting, node-based shader knowledge in both character and propsPerfect understanding of composition, color, value, design principles and form as it relates to both classic art and gameplay visualsComplete mastery of Maya, Adobe Creative Suite, and UnityA proven track record for overseeing the creation of high quality 3D assets in a stylized art directionExperience working on at least one 3D mobile gameExperience working with at least one top tier entertainment IP, including working with IP characters and following IP guidelines (a plus if that IP is Disney)3+ years of experience managing a 3D teamExperience working with third party vendorsMust understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and designClear and concise communicator, both written and verbalA general understanding of the mobile games industryArt Degree or similar working experienceExcellent problem-solving ability and critical thinkingNo-ego personality. Our team has a strong culture of trust, cooperation, and collaborationNICE TO HAVE Affinity for Disney/Pixar IPDrive to build and support a creative, world-class cultureDeep and wide knowledge of other games, not just limited to mobileAbility to reference 3D assets, techniques, and other elements from other gamesWaterfall, Agile and Scrum process experienceSerious passion for games—you are a gamer and have been for yearsCoding/Prototyping experienceIn compliance with local law, we are disclosing the compensation for this role. The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance. Pay Range: $96,000 — $124,000 salary per year.
**In order to be considered, you must provide us with a link to an online portfolio, website, or a PDF showcasing your most recent examples of work. **Open to fully remote candidates willing to work PDT hours.RESPONSIBILITIES 3D Art Product Leadership Formalize and maintain a 3D visual direction that supports and enhances the overarching product art direction - carry out that 3D visual direction through all asset developmentProvide feedback on 3D props and characters, from start to finish (model, textures and skin weights); ensure high quality and style matching assets are deliveredOversee the 3D asset creation pipeline and workflowsEnsure that 3D asset creation can scale, including externally with 3rd party vendorsWork alongside the concept team to provide feedback and maintain alignment during asset creationScope work, set project deadlines, and deliver on timeWork with project and studio stakeholders to meet internal production deadlinesActively gather requirements for each asset from Art, Animation, Design and EngineeringOversee creating documentation for best practices.3D Art Team Management Manage a small internal teamHave recurring 1:1s to provide leadership, mentorship, and growth opportunitiesRepresent the 3D art team in game leads discussionsProvide oversight, direction, and feedback on 3D art team work when neededKeep yourself and the team up-to-date on modern software, industry best practicesCreate an environment that encourages creativity and empowermentContribute to studio-wide policies, best practices, and new learnings3D Art ProductionCreate high quality 3D art assets with a focus on best practices in mobile casual gamesCollaborate with the Game Design, Art, and Tech leads to ensure 3D art consistency, correct functionality, and proper integrationContinue to monitor and iterate to keep the game currentQUALIFICATIONSBe a true 3D generalist, with skills and advanced knowledge on all facets of 3D art, including modeling, interpretation of concepts, lookdev, texturing, rigging & skinning, lighting, node-based shader knowledge in both character and propsPerfect understanding of composition, color, value, design principles and form as it relates to both classic art and gameplay visualsComplete mastery of Maya, Adobe Creative Suite, and UnityA proven track record for overseeing the creation of high quality 3D assets in a stylized art directionExperience working on at least one 3D mobile gameExperience working with at least one top tier entertainment IP, including working with IP characters and following IP guidelines (a plus if that IP is Disney)3+ years of experience managing a 3D teamExperience working with third party vendorsMust understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and designClear and concise communicator, both written and verbalA general understanding of the mobile games industryArt Degree or similar working experienceExcellent problem-solving ability and critical thinkingNo-ego personality. Our team has a strong culture of trust, cooperation, and collaborationNICE TO HAVE Affinity for Disney/Pixar IPDrive to build and support a creative, world-class cultureDeep and wide knowledge of other games, not just limited to mobileAbility to reference 3D assets, techniques, and other elements from other gamesWaterfall, Agile and Scrum process experienceSerious passion for games—you are a gamer and have been for yearsCoding/Prototyping experienceIn compliance with local law, we are disclosing the compensation for this role. The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance. Pay Range: $96,000 — $124,000 salary per year.
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