Animator Senior
Double Negative Visual Effects
Description Position at DNEG
Mid Animator
Must Have3+ years CG animation experience within live-action Creature and VFX feature films, or high-end TV featuring creatures and 4-legged workAbility to perform visual and analytical problem-solving in 3-dimensional space, including the ability to accurately interpret 3D layouts and analyse 3D formAbility to problem solve and predict potential problems with assigned tasksThorough knowledge of MayaShowreel showcasing exceptional, highly detailed, high-end live action VFX animation work including creatures and detailed high level performance showing instances of flying, bipedal, vehicle animation and use of motion captureSenior Animator
Must Have5+ years CG animation experience within high end live action VFX feature filmsAbility to perform visual and analytical problem solving in 3-dimensional space, including the ability to accurately interpret 3D layouts and analyse 3D formThorough knowledge of MayaProven experience troubleshooting and predicting potential problems with assigned tasks and issues coming from other departmentsAbility to support the Leads and SupervisorsExperience mentoring junior artistsProven experience pro-actively in finding creative solutions within the bounds of the shotsAbility to contribute to the pipeline and team bringing improvements and over-arching methodologies to better the departmentShowreel showcasing a variety of exceptional, highly detailed, high-end live action VFX animation work including hero creatures, hero digi-doubles and detailed high level performance showing instances of flying, bipedal, vehicle and use of motion captureNice to HaveExperience with realistic and stylised facial animationTool development using Python or MELExperience shooting Mocap material using Moven Mocap suitAbout YouWell versed in the principles of animationAbility to work well in a team environmentAn eye for detail and a desire for animationOpen, communicative and a great willingness to learn, and work in a teamWill have to have a can-do personality
Working closely with our Head of Animation, Animation Supervisors and fellow Animators, you will be responsible for creating believable animation with convincing performances and motion. You will have the ability to complete digi-double, creature, character or rigid body animation. Delivering work to strict deadlines, you will be aware of project schedules and work hard to achieve these goals, and produce content within the framework of the DNEG pipeline.
Mid Animator
Must Have3+ years CG animation experience within live-action Creature and VFX feature films, or high-end TV featuring creatures and 4-legged workAbility to perform visual and analytical problem-solving in 3-dimensional space, including the ability to accurately interpret 3D layouts and analyse 3D formAbility to problem solve and predict potential problems with assigned tasksThorough knowledge of MayaShowreel showcasing exceptional, highly detailed, high-end live action VFX animation work including creatures and detailed high level performance showing instances of flying, bipedal, vehicle animation and use of motion captureSenior Animator
Must Have5+ years CG animation experience within high end live action VFX feature filmsAbility to perform visual and analytical problem solving in 3-dimensional space, including the ability to accurately interpret 3D layouts and analyse 3D formThorough knowledge of MayaProven experience troubleshooting and predicting potential problems with assigned tasks and issues coming from other departmentsAbility to support the Leads and SupervisorsExperience mentoring junior artistsProven experience pro-actively in finding creative solutions within the bounds of the shotsAbility to contribute to the pipeline and team bringing improvements and over-arching methodologies to better the departmentShowreel showcasing a variety of exceptional, highly detailed, high-end live action VFX animation work including hero creatures, hero digi-doubles and detailed high level performance showing instances of flying, bipedal, vehicle and use of motion captureNice to HaveExperience with realistic and stylised facial animationTool development using Python or MELExperience shooting Mocap material using Moven Mocap suitAbout YouWell versed in the principles of animationAbility to work well in a team environmentAn eye for detail and a desire for animationOpen, communicative and a great willingness to learn, and work in a teamWill have to have a can-do personality
About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).
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