Audio Engineer - Gaming Integration
Razer
Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.
Job Responsibilities :We are seeking a highly skilled and experienced Senior SDK Developer / Audio Engineer to join our team. The ideal candidate will have a strong background in developing audio and spatial audio engines for gaming applications. You will be responsible for designing, implementing, and optimizing SDKs that enhance the audio experience in our games.Design and develop SDKs for audio and spatial audio engines optimized for gaming applications.Work closely with game developers to integrate audio SDKs into projects using Unreal Engine and Unity.Optimize audio performance and ensure smooth integration with game engines for an exceptional user experience.Analyze and benchmark competitive audio engines to maintain a best-in-class standard for our solutions.Collaborate with the development team to troubleshoot and resolve audio-related issues.Stay informed about the latest trends and advancements in audio technology and spatial audio techniques.Provide technical guidance and mentorship to support the growth and development of junior team members.Pre-Requisites :Bachelor’s or Master’s degree in Computer Science, Software Engineering, or a related field.At least 5 years of software development experience, with a strong focus on audio and spatial audio engines.Proficiency in C++ programming.Extensive hands-on experience with Unreal Engine and Unity.Solid understanding of audio processing, 3D audio, and spatial audio techniques.Strong problem-solving skills and keen attention to detail.Excellent communication and collaboration skills.Preferred Skills:
Proficiency in additional programming languages such as C# or Python.Familiarity with audio middleware tools like FMOD or Wwise.Experience with audio development for VR/AR applications.Background in cross-platform development.Are you game?
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