Framebuffer Driver Engineer
Apple
SummaryPosted: Nov 12, 2024Role Number:200577499Apple’s GGD (Graphics, GPU and Display) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple’s hardware.DescriptionDescriptionThe Apple Framebuffer Driver team develops the display software driver for Apple's hardware technologies on all Mac products. We are looking for an engineer who is driven, curious, collaborative and passionate about being on the cutting edge of new display technology. The successful candidate will be problem solver with a passion for excellence, quality, attention to detail.Minimum QualificationsMinimum QualificationsExcellent programming skills and knowledge of C/C++Development experience on Linux or macOSExperience using and implementing general operating system concepts and strong kernel-mode device driver development skillsExperience with systems engineering or low-level hardware, firmware and driver programmingKey QualificationsKey QualificationsPreferred QualificationsPreferred QualificationsExcellent software design, problem solving and debugging skillsExperience with embedded systemsExperience with parallel and asynchronous processingExperience with hardware bring-up and debuggingKnowledge of scaling, filtering, and video formats a plusKnowledge of display technology a plusProficiency with Python a plusEducation & ExperienceEducation & ExperienceAdditional RequirementsAdditional RequirementsMore
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