Redmond, Washington, USA
4 days ago
Hard Surface Artist

We are the developer of the blockbuster Halo series of video games. As part of Xbox Game Studios, the Halo franchise encompasses games, television series, novels, comics, licensed collectibles, apparel and more. We are looking for talented new voices to join our team to build the next generation of games and experiences in our award-winning sci-fi universe. Do you want to closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in both celebrating and evolving Halo’s legacy to create a new generation of stories that millions of players love? If so, the Halo team would love to speak with you about becoming our next Hard Surface Artist! 

 

The Hard Surface Artist will specialize in creating high-quality hard surface assets for our weapons, vehicles, props and architectural elements. This role requires a solid understanding of hard surface creation process, construction story of how objects are built in real life, and how to translate that into a AAA product. You’ll work closely with gameplay designers, riggers, animators and various other artists to deliver hard surface art. Roles at our studio are flexible, and you can work from home up to two days a week in this role. 

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. 

 

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