Waltham, Massachusetts, USA
21 hours ago
Pre-Silicon GPU Driver Engineer
Apple's GGML team provides developers access to harness the power of the GPU across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to the Mac product line. Our team’s responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices on all of Apple’s hardware. Metal provides near-direct access to the graphics processing unit (GPU), enabling you to enhance the graphics and compute potential of apps on iOS, macOS and tvOS. Building on an efficient low-overhead software architecture with precompiled shaders, fine-grained resource control and multithreading support, Metal further boosts performance by enabling the GPU to take more control of the rendering pipeline. Moving beyond just graphics, Metal provides deep support for GPU-accelerated machine learning and offers enhanced developer tools that make it even easier to debug, optimize, and deploy Metal apps. Join the team that helped make the Apple M1 processor, with its groundbreaking graphics performance, efficiency and feature set. The Apple Silicon GPU PreSilicon Driver Team within GGD (Graphics, GPU and Display) Software is directly responsible for the development of the PreSilicon GPU drivers for all future generations of Apple Silicon GPUs. The Apple Silicon GPU Pre-Silicon user mode driver team is responsible for developing features for the next generation GPUs, bringing those features from initial concept, through development to silicon bring-up. We are looking for an engineer with a strong engineering background who is excited to work with engineers and other leaders at Apple to deliver Apple GPUs across all Apple devices, build exciting new GPU focused features, work with other teams to prototype future HW and SW GPU features.
Confirm your E-mail: Send Email