Programming Intern 2025- 2026
At d3t we are excited to be running our successful and long running internship programme again in 2025. This is a yearlong, on-site internship aimed at those part way through their studies.
Programming Interns at d3t can expect to work on high profile AAA games with our global clients. You will have the opportunity to discover where your programming passion lies, be that in gameplay, core tech, AI, tools or anything else. Our studios are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studio is growing and you will have the opportunity to work on exciting projects offering plenty of variety and involvement. Our studio projects to date have included: EA Sports FC 24, Hogwart's Legacy, Vampire: The Masquerade - Blood Hunt, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered, Mafia II: Definitive Edition and Assetto Corsa Competizione.
THE ROLE - PROGRAMMING INTERN
Our Programming Internship is a 12-month placement (minimum) at d3t, where you can expect to be fully integrated to our engineering department at one of our two sites in the UK (Daresbury, Cheshire or Gateshead, Tyne & Wear). As an intern, you can expect be fully supported by a dedicated mentor that will guide you through all the things you will be learning and developing throughout the year. You will also learn from your project team and our open and supportive culture, giving you access to the knowledge of over 120 experienced engineers. Further to this, you will be working alongside multiple disciplines (Art, Design, QA and Production) with over 250 developers at a company which has been consistently voted at the ‘Best Places to Work’ by http://gamesindustry.biz.
Programming Interns at d3t have previously worked on AAA high profile games and you can expect to be integrated onto one of our in-progress projects with our world class clients. This will be under the supervision of your mentor, lead and project team. You can expect to learn a vast amount during the year and return to your studies with a much deeper understanding of programming and games development, which will allow you to thrive in completing your studies and be a step ahead when applying for future roles.
The Role - Responsibilities
Developing and applying your C++ and engineering skills. Providing daily updates on your progress along with your team. Working on systems and functionality for games in Unreal or proprietary engines. Collaborating with multiple disciplines around the world. Learning and partaking in common game development processed and practices.