Senior Technical Artist, Game Studio
Meta
**Summary:**
Our newest 1st Party Game Studios is looking to hire an experienced Technical Artist with the capacity to perform a wide variety of challenges. You are skilled at building tools and accelerating pipelines for the art team. The candidate will have an extensive knowledge of Maya and Unity and be well versed in modern technical art processes and standards. They should be an experienced communicator and collaborative problem solver driving down iteration time.
**Required Skills:**
Senior Technical Artist, Game Studio Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to reduce pain points, and speed up iteration cycles.
2. Prototype features and tools to improve workflows using Unity 3D.
3. Maintain and adhere to a consistent art style and ensure technical requirements.
4. Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
5. Create art assets during the prototyping process.
**Minimum Qualifications:**
Minimum Qualifications:
6. 6+ years of experience working as a Technical Artist on at least one shipped title.
7. 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
8. Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
9. Experienced rigging and creating rigs for characters.
10. Knowledge of current and next-gen art techniques, and fundamental art principles.
11. Experienced delivering high-quality visuals while following memory and performance targets.
12. Experienced in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
13. Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
**Preferred Qualifications:**
Preferred Qualifications:
14. Specialized experience in one or more of the following: VFX, Animation and Rigging, or Graphics and Shaders.
15. Experienced with procedural content creation software like Houdini and Substance Suite.
16. Experienced in VR or Mobile pipelines.
17. shipped at least one title.
**Public Compensation:**
$153,000/year to $212,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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