Company:Qualcomm Technologies, Inc.Job Area:Engineering Group, Engineering Group > Software Gaming Engineering
General Summary:
Qualcomm's Snapdragon Studios are seeking an experienced engineer to collaborate directly with mobile game and game engine developers globally. The role involves driving the implementation of differentiating features and optimizations to deliver superior experiences on the Snapdragon chipset. The primary focus will be on GPU and CPU-related features and optimizations for mobile game engines, while encompassing all Snapdragon SOC hardware blocks, including audio, video, neural processing, display, and connectivity. This position offers a distinctive opportunity to work with state-of-the-art hardware and contribute to the advancement of high-performance mobile gaming.
At the heart of Snapdragon Studios, we are passionate about next generation gaming technologies and delivering exceptional gaming experiences. Our highly creative teams are full of veteran game developers, artists, game engine experts and graphics enthusiasts who work on our latest gaming hardware innovations around mobile, PC, and XR.
Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Engineering or related work experience.OR
Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Engineering or related work experience.
OR
PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Engineering or related work experience.
• 2+ years of work experience with Programming Language such as C, C++, Java, Python, etc.
Preferred Qualifications:
5+ years of professional experienceComfortable working in large unfamiliar C/C++ codebasesExperience developing source-level game engine features/optimizationsSolid 3D graphics related mathematics backgroundExpertise with Vulkan, DirectX. OpenGL, or OpenGL ESExcellent written and verbal communication skillsSelf-motivatedFamiliarity with 3D graphics profilers and debuggers such as Snapdragon Profiler, RenderDoc, Pix, NSight, etc…Familiar with modern PC/console/mobile game engine architecturesKeywords
PC Gaming, VR, AR, Virtual Reality, Augmented Reality, Vulkan, Unreal Engine 4, UE4, Unity 3D, Frostbite, Snowdrop, Graphics, Rendering, GPU, Shader, Compute, Android, Gaming, OpenGL ES, DirectX, C++, Game Development, Game Engine
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Pay range and Other Compensation & Benefits:
$134,800.00 - $202,200.00The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer – and you can review more details about our US benefits at this link.
If you would like more information about this role, please contact Qualcomm Careers.