Job Posting Title:
Texture ArtistReq ID:
10093834Job Description:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position SummaryWe are looking for a phenomenal teammate to join our Digital Model Shop (DMS) team. The Texture Artist is responsible for creating high quality textures for both organic and hard surface assets used in production.
At ILM, a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
ILM strives to be an inclusive environment, and the DMS (Digital Model Shop) team embraces promising individuals with a variety backgrounds and experiences.
What You’ll DoCollaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
Create high quality textures for both organic and hard surface assets used in production
Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Work closely with VFX Supervisor, Modelers, and Look Development TD's in achieving desired look of Photo real models
Maintain or exceeds consistent level of efficiency while meeting scheduled targets and producing high-quality work
What We’re Looking ForA minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field are required; or five years of professional VFX experience may be substituted for education
A demo reel and/or portfolio showcasing painting, illustration, or design skills and experience is required
Familiarity with film production and computer graphics is expected
Detail-oriented and a quick learner, with the ability to readily absorb new information
Proficient in Mari, Substance, Zbrush, Photoshop. Experience navigating complex CG pipelines is essential
Strong organizational and interpersonal skills
You are a proactive and collaborative team member, eager to contribute your skills
Bonus points for modeling skills, Feature Animation experience, and an understanding of shaders and Renderman
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
JoinILM
The hiring range for this position in Vancouver is C$85,900.00 to C$109,900.00 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.Job Posting Segment:
ILM VancouverJob Posting Primary Business:
ILM VancouverPrimary Job Posting Category:
Texture - StudiosEmployment Type:
Full timePrimary City, State, Region, Postal Code:
Vancouver, BC, CanadaAlternate City, State, Region, Postal Code:
Date Posted:
2024-06-21