Quer\u00e9taro, MX
17 days ago
XR Developer Unity 3D Middle - Remoto
XR Developer Unity 3D Middle - Remoto

Sueldo oculto

As a Mid-Level XR Software Developer, you will play a key role in designing, developing, and implementing immersive XR applications and experiences. You will work closely with cross-functional teams, including designers, product managers, and other developers, to bring innovative ideas to life. This is a fully remote position, offering flexibility while requiring strong self-motivation and communication skills.


Required Knowledge, Skills and Abilities

· 2-5 years of professional experience in software development, with a focus on XR (VR/AR/MR) technologies.

· Proficiency in Unity3D or Unreal Engine, with a strong portfolio showcasing XR projects.

· Solid understanding of C# (for Unity) or C++/Blueprints (for Unreal Engine).

· Experience developing for XR platforms such as Oculus Quest, HTC Vive, Microsoft HoloLens, ARKit, or ARCore.

· Familiarity with 3D modeling tools (e.g., Blender, Maya, or 3ds Max) and integrating assets into XR applications.

· Strong problem-solving skills and attention to detail, with a focus on optimizing performance and user experience.

· Ability to work independently in a remote setting while maintaining clear and proactive communication with the team.

· A passion for XR technology and a desire to push the boundaries of immersive experiences.

· Experience with multi-platform development (PC, mobile, and standalone XR devices).

· Knowledge of AI/ML integration in XR applications (e.g., gesture recognition, object tracking).

· Familiarity with cloud-based services (e.g., AWS, Azure) for XR application deployment and scaling.

· Experience with agile methodologies and version control systems like Git.

· Understanding of UX/UI principles for XR interfaces.


PRIMARY RESPONSIBILITIES AND INFLUENCE

· Design, develop, and optimize XR applications for virtual reality (VR), augmented reality (AR), and mixed reality (MR) platforms.

· Collaborate with designers and artists to integrate 3D models, animations, and interactive elements into XR environments.

· Write clean, efficient, and maintainable code using industry-standard programming languages and tools.

· Troubleshoot and debug software issues to ensure smooth performance across devices and platforms.

· Optimize applications for performance, scalability, and user experience on various XR hardware (e.g., Oculus, HoloLens, ARKit, ARCore).

· Stay up to date with the latest trends, technologies, and best practices in XR development.

· Participate in agile development processes, including sprint planning, code reviews, and retrospectives.

· Contribute to brainstorming sessions and provide technical insights to enhance product functionality and innovation.

· Document technical specifications and workflows to ensure clarity and consistency across the team.

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